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Cheater/Cheat
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MONTANA



Joined: 24 Mar 2006
Posts: 2624
Location: Freiberg, Germany

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and one more...

=[EW]=Jaguar

Guide: ce740efa

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"I´M NOT CRAZY
My Reality Is Just Different Than Yours"
Thu Jul 13, 2006 10:16 am View user's profile Send private message
MONTANA



Joined: 24 Mar 2006
Posts: 2624
Location: Freiberg, Germany

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omg...found it at ]Force[-forum....posted by Skyfire

http://www.youtube.com/watch?v=t5zWdlUE46Y

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Mon Jul 17, 2006 9:38 am View user's profile Send private message
KillerMaster



Joined: 09 Feb 2006
Posts: 632
Location: Frankfurt/Main, Germany

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RedCypher ... Bastard. He knew that there was one ... shot ... down!

ShaMan + RedCypher = GONZO WILL FUKK CHEATERS!
Mon Jul 17, 2006 12:16 pm View user's profile Send private message Send e-mail
dirtyjacky
Site Admin


Joined: 21 Jan 2006
Posts: 718
Location: Mainhatten

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Laughing i guess rafty TC:E cheater video would be a triology where every mvie is 90minutes long...... CCCCCHHHHHHHEEEEEATTTTTTTERRRR Twisted Evil Twisted Evil Twisted Evil

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...dirty has enough HATE for you...
Mon Jul 17, 2006 1:26 pm View user's profile Send private message
[C22]-Mangoo



Joined: 10 Jun 2006
Posts: 24

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MONTANA wrote:
omg...found it at ]Force[-forum....posted by Skyfire

http://www.youtube.com/watch?v=t5zWdlUE46Y


Sorry for the grave digging here.
I don't know sniper rifels, but the cheat in this case is that the rapid fire? Coz they don't hit that good anyway.

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Sat Aug 12, 2006 5:16 pm View user's profile Send private message MSN Messenger
test-dr



Joined: 25 Mar 2006
Posts: 523
Location: Germany - Mainz ... SW ...in der Pampa

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cheating on tce-0.49
here is a short video, you can get the whole recording(around 600kB), but it shows the same like this short version. Following players thru walls, put them down with most only one shot(would be nice to see if its a head-shot - why the hell the statistics about this is hidden?). The baddest thing, i wrote down several messages about this player, that i have noticed the use of wallhack and ?aimbot - i even switched to referee, sent him a warning to stop, and put him to spectator but all this things did not impress - worked on. So the question is again, if there is no way to stop such idiots - only way out to password-protect the server, change the password regulary and only people with forum-access can look it up and only if they register with a not-changing player-name? ? ? ?

--! its in xvid-format !-- not a divx4, maybe easier to watch .. pls. inform me

File tce49cheat.avi (13203 KB) uploaded!
Your Download-Link

http://rapidshare.de/files/35192734/tce49cheat.avi.html

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only testing .... --- damn, another uncovered bug
Mon Oct 02, 2006 9:52 am View user's profile Send private message ICQ Number
Spliffy
Site Admin


Joined: 10 Feb 2006
Posts: 2106
Location: Coquelles, France

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OMG

That is terrible!

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Mon Oct 02, 2006 10:22 am View user's profile Send private message
Rafty



Joined: 21 Jan 2006
Posts: 959
Location: Gonzoland (north-west)

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yo

that`s an actual undetected hack. first time i saw it a few weeks ago. it`s possible to get this kiddies (incl. renamers) by being pb admin, coz you have a browser window with all used slots. i`m allowed to be pb admin on the old neelix servers since two weeks and i caught and banned some haxors.
this "wallhack-aimbot-fastshoot-hack" is out since a month or maybe longer and no one is able to find out what it is. i opened a troubleticket at evenbalence but they don`t know this hack.
i think it could be a script or something and i`m sure it`s not only used on bc servers Embarassed . this scripts can be better detected if all servers where streamed by a tool eg. from www.punksbusted.com . i told this to apologet and i told him that it`s better to keep players with new guids away from the servers.

they will allways cheat and that`s a shame Evil or Very Mad

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TCE.HELPZ0R.NET - (unofficial) TC:Elite Support
Mon Oct 02, 2006 10:47 am View user's profile Send private message Send e-mail Visit poster's website ICQ Number
KillaMasta



Joined: 08 Sep 2006
Posts: 3132
Location: Münster, Germany

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Ahahah. We win against cheaters, too. We are real gamer and real players. We aren't 'LUDERS' and don't need this damn stuff.

Do what you can do, Rafty & Apologet Twisted Evil

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"One of God's own prototypes. Some kind of high powered mutant never even considered for mass production. Too weird to live, and too rare to die." Uncle Bionic
Mon Oct 02, 2006 9:48 pm View user's profile Send private message
MONTANA



Joined: 24 Mar 2006
Posts: 2624
Location: Freiberg, Germany

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KillaMasta wrote:
Ahahah. We win against cheaters, too. We are real gamer and real players. We aren't 'LUDERS' and don't need this damn stuff.


soso...and what kind of cheat u call this Killa? Laughing Laughing Laughing



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Thu Oct 05, 2006 7:08 am View user's profile Send private message
FishFace



Joined: 06 Sep 2006
Posts: 590
Location: Northport, Manchester

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I call it a bug, personally Wink

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Thu Oct 05, 2006 8:59 am View user's profile Send private message
dirtyjacky
Site Admin


Joined: 21 Jan 2006
Posts: 718
Location: Mainhatten

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CHEATTTTTTTTT

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Thu Oct 05, 2006 9:46 am View user's profile Send private message
test-dr



Joined: 25 Mar 2006
Posts: 523
Location: Germany - Mainz ... SW ...in der Pampa

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damn spawn-positioning, all may know the 0.48-problems with player put on top of another player at spawn and if more than 4 players standing on one point, the tower gets high enough to kill the upper players on game-start, when they drop down from this height. Normaly for the 0.49, if they had really done gaming-testings, such bugs would be known and fixed(because it only needs some map-design-changes at spawn). But enter into the console the command for the overall-statistics /statsall and there are old weapon-names like mp-40, fg42, ... and the entries for number of headshots but whithout the real counts. Thats very old stuff ... and never fixed. The number of headshots would be very nice to see, because it tells a lot more about the aiming - and it would make the detect of such aim-bots easier. Btw. the last days i never got the frag-nade-sprint-block-bug again and no more disconnect, but this could be the lower number of players on the servers - then it would be a sign of too heavy load/too less server performance.

0.49 is playable - but for old-style 5x5-battles the strategy on the "new" maps would be totally different. No more attack/defense parts, there are too many ways - even on railhouse, so it looks like specops have to attack all times and if too far from plant-point, never reach it in time to defuse. The later was a problem on village-map - only specops between/in the middle of plant A, B could make the way to it.


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only testing .... --- damn, another uncovered bug
Thu Oct 05, 2006 11:27 am View user's profile Send private message ICQ Number
Rafty



Joined: 21 Jan 2006
Posts: 959
Location: Gonzoland (north-west)

Post Reply with quote
killermaster tryed the "buttplug cheat" Twisted Evil

if you got this spawn position (snow at the radiator too) press and hold the forward key till you can move. don`t jump, crouch or prone while sticking there. on snow map this works.... Wink

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TCE.HELPZ0R.NET - (unofficial) TC:Elite Support
Thu Oct 05, 2006 12:22 pm View user's profile Send private message Send e-mail Visit poster's website ICQ Number
KillaMasta



Joined: 08 Sep 2006
Posts: 3132
Location: Münster, Germany

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Yes, Rafty, it works on Snow, but not on Stadtrand. We started this damn map and I started there. I /kill(ed) myself and spectated and joint again the team. But I always got this possition ... Evil or Very Mad

And what happened then? I disconnected that damn shice of bug!

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"One of God's own prototypes. Some kind of high powered mutant never even considered for mass production. Too weird to live, and too rare to die." Uncle Bionic
Thu Oct 05, 2006 1:03 pm View user's profile Send private message
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