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Bonzo
Joined: 31 Jan 2006 Posts: 1580 Location: Stockport UK |
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Hitbox problems |
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Playin yesterday big probs with hitboxs.Sure test can tell you far better than me
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Thu Oct 12, 2006 9:48 am |
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Rafty
Joined: 21 Jan 2006 Posts: 959 Location: Gonzoland (north-west) |
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yes but but sometimes it felt like there`s no hitbox...
close combat - a spec and a terror shooting "all" ammo they got to each other, but nothing happens - at the end of ammo one of that two guys can knife the other one... very strange, coz this happend ten times to me last night
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Thu Oct 12, 2006 12:22 pm |
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KillaMasta
Joined: 08 Sep 2006 Posts: 3132 Location: Münster, Germany |
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If they crouch it will works, when they lie you must knife all the time
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"One of God's own prototypes. Some kind of high powered mutant never even considered for mass production. Too weird to live, and too rare to die." Uncle Bionic |
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Thu Oct 12, 2006 12:51 pm |
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test-dr
Joined: 25 Mar 2006 Posts: 523 Location: Germany - Mainz ... SW ...in der Pampa |
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yep - and i dont know if fabulous Mr.Coroner ignores it or cannot notice it (because he dont plays it with the same intension like we do). So im even thinking if it would be possible to have one server running with cheat-codes enabled like: +set g_cheats 1 +set g_debugBullets 1 +set sv_pure 0 +set developer 1 +set cg_railTrailTime 2000
seems to be a question for mighty Apologet. The meaning of the startup arguments is
g_debugBullets shows a red line of the travelling bullet
cg_railTrailTime 2000 lets this line fade away after 2 seconds, time enough to see if the line walks through a player, which would show that the player cannot be hit, because if a bullet hits, the line stops at the player-bounding-box.
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only testing .... --- damn, another uncovered bug |
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Thu Oct 12, 2006 3:14 pm |
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yankees26
Joined: 26 Sep 2006 Posts: 40 Location: USA |
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I shot a guy THREE times with a shotgun and he didn't die. And [TN]e and me, 3 or 4 times, wasted a whole clip on each other and neither of us died. It seemed only the pistols worked and one point they didn't work either.
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Fri Oct 13, 2006 2:19 am |
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