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Rafty
Joined: 21 Jan 2006 Posts: 959 Location: Gonzoland (north-west) |
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it`s done and now i delete it no driver for my surround usb headset and connection to my router interupts after few minutes. the good thing is, that i can make a coffee or smoke a cigarette while booting....
LOOOOOL
_________________ TCE.HELPZ0R.NET - (unofficial) TC:Elite Support
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Wed May 17, 2006 6:59 pm |
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John_McClane
Joined: 12 Apr 2006 Posts: 24 Location: Valencia, Spain |
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LOL
So slow? strange thing. I'll start to download the DVD, altough no so good expectations by this comment. But I want to try the XGL thing.
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Wed May 17, 2006 7:53 pm |
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Rafty
Joined: 21 Jan 2006 Posts: 959 Location: Gonzoland (north-west) |
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ja slower than win... not too slow but slower
network: the biggest shit is that loosing network connection thing
sound: i have an onboard soundcard too and it works but i don`t want to buy a new headset (spended 70 bucks for the last one)
dvd: i heard that the official dvd-image do not work too!
yes there are some good things like firefox, openoffice, picture and vid software!
edit: windows reinstalled...
_________________ TCE.HELPZ0R.NET - (unofficial) TC:Elite Support
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Wed May 17, 2006 8:02 pm |
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test-dr
Joined: 25 Mar 2006 Posts: 523 Location: Germany - Mainz ... SW ...in der Pampa |
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omg ..... what are you doing?
@John: why did you never put this echo-thing in the sound-init?
thats the same place where for example the initialization of the loudness and other soundcard settings are done (mute some channels and so on). And it sometimes is a quest. of the hardware-card and the driver for it.
@Rafty+@John: i have installed 10.1, but this is not my only system. I have still a 10.0 and a knoppix-harddisk-install on my computer. I did erase the system-part of the suse-9.2 about 3 month ago (cause all worked for me with 10.0, and had not booted 9.2 for several month). If you ever have a bigger harddisk (160GB and more) there should be no problem to get 30-40GB for a seperate partition to install such a test version. Even the kde-install only needs around 4-5GB, and with 30-40GB you have enough place to put tce or doom on it too. But if you plan to play 3d-games - dont use the xgl, the hardware is still not powerfull enough to do both at one time. It might be the future but today you should be aware of the limitations.
The 10.1 version makes some disturbing sounds in teamspeak. That could be the teamspeak-program, cause its older. Recording from the micro makes no disturbing sounds. And i still use the 32-bit version.
_________________
only testing .... --- damn, another uncovered bug |
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Thu May 18, 2006 9:59 am |
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John_McClane
Joined: 12 Apr 2006 Posts: 24 Location: Valencia, Spain |
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thx test. i've tried several ways, but couldnt find anyone who worked well always. so when i play in debian have to do thw shitty echo thing, or play without sound .
And I have now 3 systems, too: windows, debian and RR4 (a gentoo-based, with more updated software). I hope in the future windows will be removed, but by now I need to learn and test more (and can't convince my brother, who is the main computer user...),
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Thu May 18, 2006 10:53 am |
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zewuchto
Joined: 28 Jan 2006 Posts: 211 Location: Germany / Berlin |
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paused |
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need anyone some cookies and coffee for more braiwork
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Thu May 18, 2006 2:55 pm |
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test-dr
Joined: 25 Mar 2006 Posts: 523 Location: Germany - Mainz ... SW ...in der Pampa |
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@John:
look as user root in /etc/init.d for the alsasound script. In it there you should find a place were the oss-soundmodule is loaded:
in SuSE its like:
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start_rest() {
load_sequencer
if [ x"$LOAD_OSS_EMUL_MODULES" = xyes ]; then
/sbin/modprobe snd-pcm-oss
test x"$LOAD_OSS_SEQ_MODULE" = xyes && /sbin/modprobe snd-seq-oss
fi
}
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there you put after the load of the snd-seq-oss and before
the ending fi the extra lines with the echos to the /proc/asound/thing.
for example for the first sound-card - these two lines:
echo "et.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss
echo "et.x86 0 0 disable" > /proc/asound/card0/pcm0c/oss
and if you use another game, same for this .... so every time
the sound-modules get loaded, these settings will be done too.
_________________
only testing .... --- damn, another uncovered bug |
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Thu May 18, 2006 4:32 pm |
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Rafty
Joined: 21 Jan 2006 Posts: 959 Location: Gonzoland (north-west) |
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Thu May 18, 2006 5:03 pm |
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KillerMaster
Joined: 09 Feb 2006 Posts: 632 Location: Frankfurt/Main, Germany |
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lol, rafty. Yes, we gonzos only spam our homepage, because we cant do anything. only spamming
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Thu May 18, 2006 5:14 pm |
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John_McClane
Joined: 12 Apr 2006 Posts: 24 Location: Valencia, Spain |
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ok test. thx. I'll test it. It looks like pretty good.
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Thu May 18, 2006 9:30 pm |
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panpaniscus
Joined: 04 May 2006 Posts: 12 Location: Freiberg/Saxony |
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heho,
since 1. june (x)/(k)/ubuntu dapper drake is out!
http://www.ubuntu.com/
i got ubuntu since hoarey release and make all dist-uprades to breezy and now to dapper all works fine!
ubuntu use the debian apt repositories ... software en mass!
@init does apt for rpm still work with suse 10.1?
@john:
in debian u can also create a skript that setup these echo comands for gamestartups.
create a shell-skript, maybe called soundfix with that content:
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#! /bin/sh
#
set -e
PATH=/usr/local/sbin:/usr/local/bin:/sbin:/bin:/usr/sbin:/usr/bin
DESC="soundfix zum zocken mit ts2"
NAME=soundfix
DAEMON=soundfix
PIDFILE=/var/run/$NAME.pid
SCRIPTNAME=/etc/init.d/$NAME
# Gracefully exit if the package has been removed.
#test -x $DAEMON || exit 0
# Read config file if it is present.
#if [ -r /etc/default/$NAME ]
#then
# . /etc/default/$NAME
#fi
#
# Function that starts the daemon/service.
#
d_start() {
#start-stop-daemon --start --quiet --pidfile $PIDFILE --exec $DAEMON
# et
/bin/echo "et.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss
/bin/echo "et.x86 0 0 disable" > /proc/asound/card0/pcm0c/oss
# tremulous
/bin/echo "tremulous.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss
/bin/echo "tremulous.x86 0 0 disable" > /proc/asound/card0/pcm0c/oss
# quake3
/bin/echo "quake3.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss
/bin/echo "quake3.x86 0 0 disable" > /proc/asound/card0/pcm0c/oss
# warsow
/bin/echo "warsow 0 0 direct" > /proc/asound/card0/pcm0p/oss
/bin/echo "warsow 0 0 disable" > /proc/asound/card0/pcm0c/oss
}
#
# Function that stops the daemon/service.
#
d_stop() {
#start-stop-daemon --stop --quiet --pidfile $PIDFILE --name $NAME
sleep 1
}
#
# Function that sends a SIGHUP to the daemon/service.
#
d_reload() {
#start-stop-daemon --stop --quiet --pidfile $PIDFILE --name $NAME --signal 1
sleep 1
}
case "$1" in
start)
echo -n "Starting $DESC: $NAME"
d_start
echo "."
;;
stop)
echo -n "Stopping $DESC: $NAME"
d_stop
echo "."
;;
#reload)
#
# If the daemon can reload its configuration without
# restarting (for example, when it is sent a SIGHUP),
# then implement that here.
#
# If the daemon responds to changes in its config file
# directly anyway, make this an "exit 0".
#
# echo -n "Reloading $DESC configuration..."
# d_reload
# echo "done."
#;;
restart|force-reload)
#
# If the "reload" option is implemented, move the "force-reload"
# option to the "reload" entry above. If not, "force-reload" is
# just the same as "restart".
#
echo -n "Restarting $DESC: $NAME"
d_stop
sleep 1
d_start
echo "."
;;
*)
# echo "Usage: $SCRIPTNAME {start|stop|restart|reload|force-reload}" >&2
echo "Usage: $SCRIPTNAME {start|stop|restart|force-reload}" >&2
exit 1
;;
esac
exit 0
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in the /etc/init.d/ folder
the #lines are for info not needed, i copy the code out of my skript so dont might
then run rcconf to load that skipt at boot
maybe this will help u
ps u need rootpermissions
@ killer: wait for vista mean wait for drm means wait for total loss of privacy .... think about it!
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Sat Jun 03, 2006 3:39 am |
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panpaniscus
Joined: 04 May 2006 Posts: 12 Location: Freiberg/Saxony |
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huch!
pps @John alsa should be your soundsystem and oss needs to be installt!
cyas and hear my gun soon
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Sat Jun 03, 2006 3:46 am |
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panpaniscus
Joined: 04 May 2006 Posts: 12 Location: Freiberg/Saxony |
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Sat Jun 03, 2006 3:58 am |
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test-dr
Joined: 25 Mar 2006 Posts: 523 Location: Germany - Mainz ... SW ...in der Pampa |
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@PanPan,
that script is nearly the same like the sound-init-scripts used in SuSE,
but more urgent, you wrote about "ts2" - thats a total different problem -
teamspeak is still a oss-only application and wants a sound-device for his own. Thats why its a pain to get the game-sounds and ts2 over the same sound-card. Only easy way out is to use a sound-hardware with hardware-mixing (and thats normaly not part of the !cheap! onboard-sound) or use a second sound-card, sound-device. The later is what i do, and i dont have to plug/unplug the headset each time i wanna hear some other sounds. Up today i have had around 9-10 different sound-cards running with linux - starting with the "good old" isa-soundblaster 8Bit !! up to 3 different onboard-soundchips, and an usb-headset (its usb-audio compatible and works with SuSE 10.1 too, while the Soundblaster Live! with CA0106 makes some whistle-noises with teamspeak - but only with SuSE-10.1 not with 10.0 !!)
and at last for those not familiar with the hardware, keep in mind the hardware is changing very quick and you still wanna use the same software - even the sound-cards now mostly use 48.000 Hz instead the old 44.1000 Hz - thats the way to make it cheap and let the software do the work and the user wonders why his computer is getting slower and slower ...
_________________
only testing .... --- damn, another uncovered bug |
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Sat Jun 03, 2006 8:42 am |
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John_McClane
Joined: 12 Apr 2006 Posts: 24 Location: Valencia, Spain |
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thx panpa.
Well, dont know why, but last days tce didnt work in debian, so i was tooo tired and in a crisis removed it (debian ). But thanks a lot. I will save it, for possible future needs. I think will another one, but still dont know which one and when will i have time.
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Sat Jun 03, 2006 1:16 pm |
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